In this previous post, I introduced Azure Event Hubs (to myself mostly). In this post, I'm going to attempt to create a very basic multi-player game, using Event Hubs to manage the multi-player part.
I've previously written extensively on MonoGame, although I haven't done anything with it for a while.
from DZone.com Feed https://ift.tt/2MytdPg
No comments:
Post a Comment