Sunday, April 28, 2019

Reviewing Sled: Part III

Unusually for me, I had a bit of a pause in reviewing Sled. As a reminder, Sled is an embedded database engine written in Rust. I last stopped looking at the buffer management, but I still don’t really have a good grasp of what is going on. You can find Part 1 here and Part 2 here.

The next file is the iterator. It looks like it translates between segments and messages in these segments. Here is the struct:



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